Harlow’s Wallpaper


From 2018 to 2020, the Video Game Development Club at NCSU’s main club project was Harlow’s Wallpaper. Harlow’s Wallpaper is a virtual reality horror game in which the player is trapped in a room and must solve puzzles to escape.

Roles: Lead Designer, Creative Director, Producer, Programmer, Sound Designer

Software: Unreal Engine

Duration: Fall 2018 — Spring 2020

I wore a lot of hats on this project, especially as it changed dramatically in both its scope and direction over the course of its long development. In addition to my work designing the puzzles, mechanics, and the short narrative of the game, I worked a lot in the Unreal Engine. I was responsible for extensive visual scripting with the Unreal Engine’s Blueprint system—designing, implementing, testing, and debugging gameplay mechanics, scripted events, puzzles, etc. I was also responsible for designing and implementing the game’s lighting, particle effects, and audio.